e-Learning Ecologies MOOC’s Updates

Video learning & learning games

While on the traditional methodology of teaching, words and pictures are generally used for communicating a message or delivering information, this is not always true for the new learning technologies. Never before has it been so easy to have video and audio projected in a classroom: from the time where teachers and students had to deal with televisions and cassettes, now it is far easier and faster to produce a video lesson in class. Not to mention videos have gotten extremely better at quality and at sound. Information that before had to be expressed to mere words now can be made much easier to deliver, and fun too. This is what video learning is about: a lesson in class delivered with a video, expressing ideas, thoughts and notions more eloquently than words can express. This is extremely helpful with theoretical lessons were the idea of a text can get boring for students, and complex ideas can be expressed much easier for them through videos – this is true in almost everything from sciences to art.

Another expression of our times deals with another dimension of learning, where the student becomes something more than a mere recipient of the information and becomes an actual participant of it. Learning games have been a part of teaching from a time now, having to deal with the usual problems that a traditional classroom has: big groups, complicated subjects and short schedules. Learning games are a simple solution for this complex problems, for the information passed through this system is more enjoyable, practical and efficient for the students. This is no surprise, given the attention and dedication students often put into videogames, so it was only natural to use them for educational purposes.

Motivation and effective information are some of the problems of traditional education that video learning and learning games can help fix. It’s also worth noticing that the most powerful and durable learning comes precisely from changes from one mode to another: at the end of the day, it’s far better to teach using different media (text, images, video, games) than only one. And with today’s technology, this has become easier than ever.

Sources:

https://elearningindustry.com/video-training-education

https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5132380/

https://serc.carleton.edu/introgeo/games/whygames.html