e-Learning Ecologies MOOC’s Updates

  • The Intersection of ML and Cognitive Science: Duolingo’s "Goldilocks Zone"

    Platform Intersection: Duolingo and the "Birdbrain" Model A powerful example of a platform that intersects Machine Learning with Human Learning principles is Duolingo. While it appears to be a simple game on the surface, its backend relies on a soph...More

  • Application of generative Ai

     The "Socratic" Scalability of Khanmigo

    Application of Generative AI in Education A prime example of Generative AI in education is Khanmigo, an AI-powered tutor embedded within Khan Academy. Unlike standard chatbots that simply retrieve answers, Kh...More

  • The e-Learning Ecologies MOOC

    The e-Learning Ecologies MOOC continues to evolve to meet the diverse needs of learners in digital learning environments. A significant update to the course is the incorporation of differentiated learning, a pedagogical approach that recognizes that...More

  • Differentiated Learning in the e-Learning Ecologies MOOC

     

    The e-Learning Ecologies MOOC continues to evolve to meet the diverse needs of learners in digital learning environments. A significant update to the course is the incorporation of differentiated learning, a pedagogical approach that recognizes t...More

  • Assessment Practice in e Learning Ecologies

    The e-Learning Ecologies MOOC community keeps growing as a lively learning ecosystem shaped by interaction, diversity, and common goals. A major update to the course is the introduction of collaborative intelligence, which shows how learning and pro...More

  • Learning Analytics–Driven Adaptive Learning – A New Dimension of Ubiquitous Learning

    Ubiquitous learning allows us to study anytime and anywhere. One exciting concept that develops this idea is learning analytics–driven adaptive learning. This approach means that educational systems observe how students learn, what mistakes they mak...More

  • Gamification

    Gamification is the process of integrating game elements such as points, badges, leaderboards, challenges, and rewards into non-game environments to increase motivation, engagement, and participation (Deterding et al., 2011). Instead of turning a le...More

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  • Blended Learning

    What is Blended Learning?

    Blended learning is an instructional approach that combines face-to-face classroom teaching with online or digital learning experiences, giving students opportunities to learn both in person and through technology-based ac...More

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  • Learning through Games

    One of the techniques we use in classrooms is by using games. We often think of games as only entertainment, but many games today are actually powerful learning tools. Games are multimodal tool as it uses different forms of communication all at the...More

  • Personalized Learning

    Personalized learning is incredibly important, especially in my role as a kindergarten teacher. In my classroom, I always strive to implement this concept to meet the individual needs of each of my students. I believe that every child is unique and...More