Expanding the Horizons of Three-Dimensional Software: Digital Art and Architectural Visualization Redefined

Abstract

Visual art is often regarded as prestigious, showcasing artists’ abilities to convey ideas through various media. With technological advancements, artists have tools like interactive videos and mobile apps to expand their creativity. However, questions persist about whether machines can evoke genuine emotional responses through art. This presentation explores the author’s journey of blending traditional art with advanced 3D software for digital art and architectural visualization. Experimenting with AutoCAD since 1995, the author fully embraced 3DStudio Max in 2006, a tool primarily used in film production. Over time, 3D software became integral to his creative process. Section 1: Art The author’s artworks, created in 3DS Max, simulate natural lighting, cameras, and real-world materials. Using Mudbox for intricate detailing, he overcame lighting challenges by developing a regulation technique that mirrors classic masterpieces. The finished works, printed on canvas, reflect his evolving ideas, styles, and techniques from 2011 to 2024. Section 2: Architectural Visualization Blending Sumi ink and 3DS Max, the author developed a unique illustration style inspired by the fluidity of Sumi ink and the vibrant colors of Ukiyo-e. He combines manual inking with digital elements, emphasizing composition, perception, and color. Landscapes are symbolic, with textured overlays mimicking physical media. As technology evolves, the quest to replicate traditional art through digital means continues.

Presenters

Saral Surakul
Associate Professor, Lamar Dodd School of Art, The University of Georgia, Georgia, United States

Details

Presentation Type

Innovation Showcase

Theme

The Form of the Image

KEYWORDS

TECHNIQUE, VISUALIZATION, ART