A Mental Model for -the Thinking- in Design Thinking: An Explicit Foundation for Learning, Understanding and Communicating

Abstract

Design (Thinking) is mostly learned implicitly. There are two different ‘streams’: an academic stream (incomprehensible to anyone who does not have an academic background in this area), and a popular one (invariably consisting of a few simple steps to follow, and of known doubtful effectiveness). A foundation (‘common ground’) was developed for both academics, and practitioners outside of the design realm. It consists of a mental model for learning the ‘thinking’, strategies and mechanisms that make Design Thinking so effective. These include: 6 Types of thinking in 3 opposite pairs, 26 Mode of thinking, (rapid) Mode-switching and Meta-cognition, and exploration & experimentation. The model (the Kangaeru® Paradigm) intuitively explains and connects all essential elements of Design Thinking. In addition, a new ‘elemental process’ is provided, which allows for empirical process control (EPC), instead of using a prescribed, fixed, or planned process. This makes Design Thinking compatible with, and complementary to, modern frameworks such as Cynefin®, Agile/Scrum, Lean and TPS.

Presenters

Stefan Fortuin
Student, MSc, MTech, CPDM, Independent Researcher, Zuid-Holland, Netherlands

Details

Presentation Type

Innovation Showcase

Theme

Design Education

KEYWORDS

Design Education, Design Thinking, Cognition, Design Thinking Principles, Meta-Cognition