Abstract
This study explores the potential impact of integrating STEAM education with butterfly ecology on students’ learning outcomes. STEAM education combines science, technology, engineering, arts, and mathematics to enhance critical thinking, creativity, and problem-solving skills. Butterfly ecology, as an essential component of environmental education, not only showcases the richness of biodiversity but also inspires students’ interest and curiosity in natural sciences. This research adopts a mixed-methods approach, including surveys, interviews, and field-based teaching activities, to comprehensively understand the implementation of this teaching model. Surveys will focus on assessing changes in students’ learning interest, confidence, and knowledge acquisition, while interviews will provide deeper insights into teachers’ and students’ perceptions of the teaching activities and the challenges encountered. The field-based activities integrate hands-on practices such as 3D printing, ecological observation, and interdisciplinary problem-solving to engage students in experiential learning. By focusing on the design and implementation process of this model, this study provides preliminary empirical support for the integration of STEAM education and environmental education. It also offers valuable insights for future teaching designs and applications.
Presenters
承駿 陳Student, Digital Media Design, National Yunlin University of Science and Technology, Taoyuan, Taiwan
Details
Presentation Type
Paper Presentation in a Themed Session
Theme
2025 Special Focus—Thinking, Learning, Doing: Plural Ways of Design
KEYWORDS
STEAM Education, Butterfly Ecology, Interdisciplinary Integration, Environmental Education, Learning Outcomes
