Abstract
This workshop explores Guardians of Gaia, an immersive board game designed to teach sustainability and systems thinking through experiential learning. By engaging participants in interactive gameplay, the workshop fosters critical thinking, reflection, and the exchange of ideas on sustainability issues. The game uses everyday commodities to evoke empathy, helping players better understand their impact on environmental challenges. Participants are also be introduced to the concept of “Wicked Problems,” which highlights the complex interconnections between natural and social systems. The workshop underscores the importance of collaboration in addressing these challenges, offering a dynamic approach to exploring sustainability education.
Presenters
Marta Alexandra Godinho MiguelSenior Academic Mentor, Design School, Temasek Polytechnic, North East, Singapore
Details
Presentation Type
Theme
KEYWORDS
SUSTAINABILITY, GAMIFICATION, SYSTEMS THINKING, PEDAGOGY, EXPERIENTIAL LEARNING, SELF-DIRECTED, COMPLEXITY, CRITICAL