Abstract
This study classifies usability testing methods based on their application to real apps versus prototype versions, with a focus on understanding the different contexts in which these methods are most effective. Using a systematic literature review, various usability testing techniques were categorized to highlight their strengths, limitations, and suitability for either real-world applications or prototype-based evaluations. The analysis emphasizes that real app usability testing often serves as an initial data collection phase for identifying user experience issues and guiding subsequent design improvements. In contrast, usability testing with prototype versions is typically applied in the final stages of the user experience design process to validate the proposed solutions before implementation. This classification provides valuable insights for practitioners and researchers, helping them to select appropriate usability methods according to the specific objectives of their usability studies. The findings can enhance the efficiency and effectiveness of usability evaluation processes by aligning testing methods with the design stage and research goals.
Presenters
Putu Dhanu DriyaLecturer, Information System Department, Ganesha University of Education, Bali, Indonesia
Details
Presentation Type
Paper Presentation in a Themed Session
Theme
Design Management and Professional Practice
KEYWORDS
Usability Testing Classification, Real Applications, Prototype, Usability Evaluation, Digital Interface