Abstract
Play has been underestimated in the production of culture, least of all the production of architecture. In the first decade of the 21st century we can even speak of the global “ludification of culture”. This research gathers different theories of play, from, psychology, sociology, and cultural history, in order to better understand the role of play in the design and production of architecture. The methodology is reflective and speculative. It entails a reflection on design practice in architecture and then makes reference to some more recent architectural production. It concludes that while design education should revalue the importance of play in the design process/activity, architectural practice should question the production of ludic architectural spectacles that might further image consumption as a substitute for real-life experience.
Presenters
Nabil Abu DayyehAssociate Professor of Architecture, Architecture, German Jordanian University, Jordan
Details
Presentation Type
Paper Presentation in a Themed Session
Theme
Architectonic, Spatial, and Environmental Design
KEYWORDS
Ludification of Architecture, Ludic city, Applied Play theory, Quality Education