Abstract
Scenario-based learning has been the style of teaching employed in Nanyang Polytechnic, School of Applied Sciences, Diploma in Pharmaceutical Science for the module Pharmacotherapy. In this project, a Choose-Your-Own-Adventure approach is adopted to allow learners to make decisions in a virtual environment without challenges present in a physical consultation session. As learners progress through the video scenarios, they will be prompted to ask questions and make decisions during patient consultation. Based on the decisions made, they will be led to different outcomes and feedback. This allows learners to receive timely feedback which may be tedious to achieve in a physical setting due to the high instructor to learner ratio. This study aims to investigate the effectiveness and learner’s perception of scenario based learning in the applied science context through an education design research approach, employing a mixed methods methodology. Intrinsic Motivational Inventory was used to measure aspects such as interest, perceived competency, pressure, value and effort. Results show that there was statistical significance in areas such as interest, competency and pressure. These results are supported by students’ positive qualitative feedback. Based on the encouraging results, such an approach can be considered and employed in other disciplines.
Presenters
Wei Xiu SungLecturer, School of Applied Science, Nanyang Polytechnic, Singapore Yin Ni Annie Ng
Senior Lecturer, SAS, Nanyang Polytechnic, Singapore
Details
Presentation Type
Theme
KEYWORDS
SCENARIO-BASED LEARNING, EDUCATION DESIGN RESEARCH, INTRINSIC MOTIVATION INVENTORY